Body Crisis

Overview

A 2D side-scrolling action platformer set inside the human body, where players control different types of cells to navigate hazardous environments and uncover the source of a systemic crisis.

The game features multiple playable characters with distinct abilities, combining fast-paced combat with varied level mechanics and progression design.

Project Period

2022.05 – 2022.11

Development Tools

Unity · C# · Procreate · Photoshop

Role

Gameplay Developer · System Implementation

My Contributions

  • Developed core gameplay systems including player movement, combat, and interaction logic
  • Implemented character abilities and differentiated control behaviors for multiple playable roles
  • Integrated animations and synchronized them with gameplay states (movement, attack, hit feedback)
  • Implemented sound effects and ensured proper timing with gameplay events
  • Built and refined level mechanics, ensuring smooth gameplay flow and responsiveness

Core Gameplay

  • Side-scrolling combat with emphasis on timing and positioning
  • Multiple playable characters with distinct abilities and playstyles
  • Level progression structured around different environments inside the human body
  • Enemy encounters requiring pattern recognition and reaction

project preview