Overview
A 2D side-scrolling action platformer set inside the human body, where players control different types of cells to navigate hazardous environments and uncover the source of a systemic crisis.
The game features multiple playable characters with distinct abilities, combining fast-paced combat with varied level mechanics and progression design.
Project Period
2022.05 – 2022.11
Development Tools
Unity · C# · Procreate · Photoshop
Role
Gameplay Developer · System Implementation
My Contributions
- Developed core gameplay systems including player movement, combat, and interaction logic
- Implemented character abilities and differentiated control behaviors for multiple playable roles
- Integrated animations and synchronized them with gameplay states (movement, attack, hit feedback)
- Implemented sound effects and ensured proper timing with gameplay events
- Built and refined level mechanics, ensuring smooth gameplay flow and responsiveness
Core Gameplay
- Side-scrolling combat with emphasis on timing and positioning
- Multiple playable characters with distinct abilities and playstyles
- Level progression structured around different environments inside the human body
- Enemy encounters requiring pattern recognition and reaction
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